{"id":19778,"date":"2025-03-12T19:51:58","date_gmt":"2025-03-12T19:51:58","guid":{"rendered":"https:\/\/www.hotelsalepage.com\/feed\/cision-pr-newswire\/experience-the-future-of-gaming-tencent-games-brings-innovative-game-technologies-to-gdc-2025\/"},"modified":"2025-03-12T19:51:58","modified_gmt":"2025-03-12T19:51:58","slug":"experience-the-future-of-gaming-tencent-games-brings-innovative-game-technologies-to-gdc-2025","status":"publish","type":"post","link":"https:\/\/thaipropertynews.com\/feeds\/?p=19778","title":{"rendered":"Experience the Future of Gaming: Tencent Games Brings Innovative Game Technologies to GDC 2025"},"content":{"rendered":"<p><span class=\"legendSpanClass\"><span class=\"xn-location\">SAN FRANCISCO<\/span>, March 13, 2025 \/PRNewswire\/ &#8212;\u00a0In anticipation of the 2025 Game Developers Conference (GDC), <a href=\"https:\/\/www.tencentgames.com\/\" target=\"_blank\" rel=\"nofollow\"><span class=\"xn-money\">Tencent<\/span> Games<\/a>, the world&#8217;s leading platform for game development, publishing and operations, today announced it will showcase its innovative game development technologies and closed-door game demonstration of TiMi Studio Group&#8217;s yet-to-be-released multi-player adventure RPG &#8211; <i>Honor of Kings: World<\/i>, at the GDC Expo Hall. Alongside these launches are <span>13<\/span> expert-led sessions and a feature-rich booth, spotlighting next-generation innovations shaping the future of player experiences and game development.<\/span><\/p>\n<div class=\"PRN_ImbeddedAssetReference\">\n<p> <a href=\"https:\/\/mma.prnasia.com\/media2\/2637799\/Tencent_Games_GDC2025.html\" target=\"_blank\" rel=\"nofollow\"> <img decoding=\"async\" src=\"https:\/\/mma.prnasia.com\/media2\/2637799\/Tencent_Games_GDC2025.jpg?p=medium600\" title=\"Tencent Games at GDC 2025\" alt=\"Tencent Games at GDC 2025\" \/> <\/a> <br \/><span>Tencent Games at GDC 2025<\/span><\/p>\n<\/div>\n<p>At <span class=\"xn-money\">Tencent<\/span> Games&#8217; booth, Anti-Cheat Expert (ACE) will present their 20 years of experience in safeguarding game integrity. With an industry-leading AI-driven anti-cheat technology, ACE is equipped to counter both prevalent and evolving threats, including AI cheats. Visitors can also learn about\u00a0GiiNEX AI, the revolutionary gaming platform launched at GDC 2024, now supporting 150 million daily active users across top global game titles. Additionally, WeTest, Tencent&#8217;s official one-stop game quality service platform, will showcase a suite of AI-powered testing solutions spanning the entire game lifecycle which is adopted by over 1,000 leading global game companies, supporting this dynamic industry&#8217;s growth.<\/p>\n<p>Attendees can also expect an engaging exploration of advancements in gaming technology and operational insights. With AI leading the change into the future of gaming, <span class=\"xn-person\">Elvis Liu<\/span>, Principal Engineer of <span class=\"xn-money\">Tencent<\/span> Games, Morefun Studios will be delving into human-AI communication in his panel, &#8220;<b>F.A.C.U.L.: The First FPS AI Companion Who Understands Human Language<\/b>.&#8221; Elvis will discuss the advancements in gaming AI technology that allows players to interact with F.A.C.U.L., an AI companion in the first-person shooter game &#8220;Arena Breakout&#8221;, to undertake complex commands and perform a series of tasks that were hitherto impossible.<\/p>\n<p>Another\u00a0exciting highlight is &#8220;<b><span class=\"xn-person\">Delta Force<\/span>&#8216;: Performant High-Quality Terrain and Biome Technology for PC and Mobile<\/b>&#8221; with Hang Jiao, Engine Team Lead and <span class=\"xn-person\">Lichuan Wang<\/span>, Technical Art Team Lead at Team Jade, TiMi Studio Group, that will dive into creating expansive and immersive environments across platforms while achieving industry leading performance on a wide range of devices..<\/p>\n<p>The <b>T<\/b><b>e<\/b><b>n<\/b><b>cent Games Developer Summit<\/b>\u00a0will be held on <span class=\"xn-chron\">March 17<\/span>, from <span class=\"xn-chron\">9:30 a.m. to 6:00 p.m. (PST)<\/span>, offering a series of nine expert-led sessions on a range of topics, including advanced\u00a0 graphic techniques such as Inline Ray Tracing for enhanced shadows and ambient occlusion. In a deep dive into <span class=\"xn-person\">Delta Force<\/span> over three sessions, Team Jade will share strategies for <span>designing<\/span> expansive PvP levels, essential elements that define a tactical shooter, and the process of delivering high-quality visuals across platforms, providing actionable insights for developers optimizing game development.<\/p>\n<p>The summit will also explore how community feedback and developer passion drive innovation, with sessions on AI-driven conversational solutions for deeper player engagement, and techniques to gather genuine player insights during playtesting phases. Additional sessions will explore evolving cloud strategies, and key user <span>acquisition<\/span> technologies for sustaining Games-as-a-Service success. With insights into both technical and creative aspects, the summit promises to equip developers with the insights and tools to push the boundaries of game creation.<\/p>\n<p>As the global gaming workforce evolves, <span class=\"xn-money\">Tencent<\/span> remains committed to nurturing emerging talent through its &#8220;Future Innovators: <span class=\"xn-money\">Tencent<\/span> Campus Drive,&#8221; which connects passionate students with hands-on experience, mentorship, and global perspectives. At this dedicated space, attendees can engage directly with recruiters and gain insights into Tencent&#8217;s business, talent philosophy, and career opportunities across <span class=\"xn-location\">Canada<\/span>, <span class=\"xn-location\">China<\/span>, <span><span class=\"xn-location\">Dubai<\/span><\/span>, <span class=\"xn-location\">Japan<\/span>, <span class=\"xn-location\">the Netherlands<\/span>, <span class=\"xn-location\">Singapore<\/span>, the <span class=\"xn-location\">United Kingdom<\/span>, and <span class=\"xn-location\">the United States<\/span>. With roles available in game engineering, design, marketing, and research, graduating students can explore career paths that align with their aspirations while developing the skills needed to thrive in the dynamic gaming industry.<\/p>\n<p>Media who schedule appointments at GDC will be one of the first in the world to get an exclusive hands-on preview of <i>Honor of Kings: World<\/i>, an epic new multi-player adventure RPG set in the same universe as the world&#8217;s most popular mobile MOBA, <i>Honor of Kings<\/i>. Led by Simen Lv, Lead Game Designer for <i>Honor of Kings: World<\/i>, media will be immersed in gameplay demonstrations highlighting mechanics and combat styles while gaining insights into compelling narratives and the proprietary technologies bringing this adventure to life.<\/p>\n<p>As part of its ongoing commitment to innovation in the gaming industry, Anti-Cheat Expert (ACE) and WeTest are taking a part in the Thriving in Games Group (TIGG) Developer Summit at GDC 2025 along with other global video game companies in TIGG. ACE and WeTest will contribute to several insightful sessions focused on cutting-edge technology, security, and game quality assurance. WeTest will systematically\u00a0demonstrate <span class=\"xn-money\">Tencent<\/span> Games&#8217; quality assurance system, presenting comprehensive solutions from functional testing, performance optimization, and security protection to global localization testing. It will detail how to address challenges across multiple platforms, regions, and international markets, while introducing IEEE P3391, the first international standard for mobile game quality, which aims to establish unified game quality evaluation criteria and enhance the overall quality standards of the global gaming industry.<\/p>\n<p>Additionally, ACE will share insights on AI-powered solutions for mobile game anti-cheating, detailing the innovative behavioral detection systems that go beyond traditional methods. <span class=\"xn-money\">Tencent<\/span> Games is excited to contribute to these discussions, which aims to collaborate with the industry to enhance game quality, security, and player experience.<\/p>\n<p>For more information, please visit <span class=\"xn-money\">Tencent<\/span> Games on\u00a0<a href=\"https:\/\/x.com\/tencentgames?lang=en\" target=\"_blank\" rel=\"nofollow\">X<\/a>, <a href=\"https:\/\/www.facebook.com\/tencentgames\/\" target=\"_blank\" rel=\"nofollow\">Facebook<\/a>, and\u00a0 <a href=\"https:\/\/www.linkedin.com\/company\/tencent-games\/\" target=\"_blank\" rel=\"nofollow\">LinkedIn<\/a>.<\/p>\n<p><b><i><span class=\"xn-money\">Tencent<\/span> Games Core Concepts, <span class=\"xn-chron\">March 21<\/span> \u2013 Friday<\/i><\/b><\/p>\n<p class=\"prnml40\"><b><a href=\"https:\/\/schedule.gdconf.com\/session\/facul-the-first-fps-ai-companion-who-understands-human-language\/907109#:~:text=using%2520natural%2520language.-,F.A.C.U.L.,between%2520different%2520colors%2520and%2520materials.\" target=\"_blank\" rel=\"nofollow\">F.A.C.U.L.: The First FPS AI Companion Who Understands Human Language<\/a><br \/><\/b><span class=\"xn-person\">Elvis Liu<\/span> | Principal Engineer, <span class=\"xn-money\">Tencent<\/span> Games<br \/><span class=\"xn-chron\">1:30 pm<\/span> \u2013 <span class=\"xn-chron\">2:30 pm<\/span> | Room 2016, West Hall<\/p>\n<p class=\"prnml40\"><b><a href=\"https:\/\/schedule.gdconf.com\/session\/delta-force-performant-high-quality-terrain-and-biome-technology-for-pc-and-mobile\/907844?_mc=da_x_3pvr_le_x_gdcsf_x_x-21tgs\" target=\"_blank\" rel=\"nofollow\">&#8216;Delta Force&#8217;:\u00a0Performant High-Quality Terrain and Biome Technology for PC and Mobile<\/a><br \/><\/b>Hang Jiao | Engine Team Lead, TiMi Studio Group, <span class=\"xn-money\">Tencent<\/span> Games<br \/><span class=\"xn-person\">Lichuan Wang<\/span> | Technical Art Team Lead, TiMi Studio Group, <span class=\"xn-money\">Tencent<\/span> Games<br \/><span class=\"xn-chron\">3:00 pm<\/span> \u2013 <span class=\"xn-chron\">4:00 pm<\/span> | Room 2018, West Hall<\/p>\n<p><b><i><span class=\"xn-money\">Tencent<\/span> Games Developer Summit, <span class=\"xn-chron\">March 17<\/span> \u2013 Monday <\/i><\/b><\/p>\n<p class=\"prnml40\"><b><a href=\"https:\/\/schedule.gdconf.com\/session\/tencent-games-developer-summit-noise-or-insight-five-tips-to-get-real-insights-in-playtests-presented-by-tencent-games\/911677\" target=\"_blank\" rel=\"nofollow\">Noise or Insight? Five Tips to Get Real Insights in\u00a0Playtests!<\/a><br \/><\/b><span class=\"xn-person\">Joe Yu<\/span> I Senior Insights Manager, <span class=\"xn-money\">Tencent<\/span> Games<br \/><span class=\"xn-person\">Kristy Zheng<\/span> I Senior Lead of Market &amp; User Research, <span class=\"xn-money\">Tencent<\/span> Games<br \/>9:30 am &#8211; 10:30 am| Room 2024, West Hall<\/p>\n<p class=\"prnml40\"><b><a href=\"https:\/\/schedule.gdconf.com\/session\/tencent-games-developer-summit-the-procedural-way-bring-ancient-chinese-capital-xian-yang-back-to-life-presented-by-tencent-games\/911680\" target=\"_blank\" rel=\"nofollow\">The Procedural Way : Reconstruct\u00a0Mega City of Qin Dynasty<\/a><br \/><\/b><span class=\"xn-person\">Yuqing Chen<\/span> I Tech Artist, TiMi Studio Group, <span class=\"xn-money\">Tencent<\/span> Games<br \/><span class=\"xn-person\">Guo Yu<\/span> I Tech Artist, Efficiency Product Department, <span class=\"xn-money\">Tencent<\/span> Games<br \/><span class=\"xn-chron\">10:50 am &#8211; 11:50 am<\/span> | Room 2024, West Hall<\/p>\n<p class=\"prnml40\"><b><a href=\"https:\/\/schedule.gdconf.com\/session\/tencent-games-developer-summit-conversational-ai-gaming-solution-presented-by-tencent-games\/911809\" target=\"_blank\" rel=\"nofollow\">Conversational AI Gaming Solution<\/a><br \/><\/b><span class=\"xn-person\">Jiayi Chen<\/span> I Senior Product Architect, <span class=\"xn-money\">Tencent<\/span><br \/><span class=\"xn-chron\">12:00 pm &#8211; 1:00 pm<\/span> | Room 2024, West Hall<\/p>\n<p class=\"prnml40\"><b><a href=\"https:\/\/schedule.gdconf.com\/session\/tencent-games-developer-summit-large-scale-pvp-level-design-in-delta-force-presented-by-tencent-games\/911674\" target=\"_blank\" rel=\"nofollow\">Large Scale\u00a0PvP Level Design in <span class=\"xn-person\">DELTA FORCE<\/span><\/a><br \/><\/b><span class=\"xn-person\">Henry Dong<\/span> | Lead Level Designer, TiMi Studio Group, <span class=\"xn-money\">Tencent<\/span> Games<br \/><span class=\"xn-chron\">1:20 pm<\/span> &#8211; 1:50 ppm | Room 2024, West Hall<\/p>\n<p class=\"prnml40\"><b><a href=\"https:\/\/schedule.gdconf.com\/session\/tencent-games-developer-summit-delta-force-what-makes-a-tactical-shooter-presented-by-tencent-games\/911675\" target=\"_blank\" rel=\"nofollow\"><span class=\"xn-person\">Delta Force<\/span>: Become A Hero, Rebuild the Extraction\u00a0Gameplay<\/a><br \/><\/b>Olio Yang I Lead Combat Designer, TiMi Studio Group, <span class=\"xn-money\">Tencent<\/span> Games<br \/>2:10 pm &#8211; 2:40 pm| Room 2024, West Hall<\/p>\n<p class=\"prnml40\"><b><a href=\"https:\/\/schedule.gdconf.com\/session\/tencent-games-developer-summit-the-creation-of-delta-force-art-style-cross-platform-visual-and-style-development-presented-by-tencent-games\/911676\" target=\"_blank\" rel=\"nofollow\">The Creation of <span class=\"xn-person\">Delta Force Art Style<\/span>: Cross-Platform Visual and Style Development<\/a> <br \/><\/b><span class=\"xn-person\">William Liu<\/span> I Art Director, TiMi Studio Group, <span class=\"xn-money\">Tencent<\/span> Games<br \/><span class=\"xn-chron\">3:00 pm-3:30 pm<\/span> | Room 2024, West Hall<\/p>\n<p class=\"prnml40\"><b><a href=\"https:\/\/schedule.gdconf.com\/session\/tencent-games-developer-summit-the-inline-raytracing-practice-for-shadow-and-ao-on-mobile-presented-by-tencent-games\/911678\" target=\"_blank\" rel=\"nofollow\">The Inline RayTracing practice for Shadow and AO on Mobile<\/a><br \/><\/b><span class=\"xn-person\">Aron Lu<\/span> I Game Engine Engineer, Ecosystem Group, <span class=\"xn-money\">Tencent<\/span> Games<br \/><span class=\"xn-person\">Wei Yao<\/span> I Senior Game Engine Engineer, Ecosystem Group, <span class=\"xn-money\">Tencent<\/span> Games<br \/>3:50 pm &#8211; 4:20 pm| Room 2024, West Hall<\/p>\n<p class=\"prnml40\"><b><a href=\"https:\/\/schedule.gdconf.com\/session\/tencent-games-developer-summit-innovation-of-pltv-in-gaas-user-acquisition-presented-by-tencent-games\/911679\" target=\"_blank\" rel=\"nofollow\">Innovation of\u00a0pLTV in GaaS User Acqusition<\/a><br \/><\/b>Feyman Wang I Lead of Machine Learning, IEG Growth Platform, <span class=\"xn-money\">Tencent<\/span> Games<br \/><span class=\"xn-person\">Hannah Han<\/span> I Growth Partnership Senior Operation Manager, IEG Growth Platform, <span class=\"xn-money\">Tencent<\/span> Games<br \/>4:40 pm &#8211; 5:10 pm| Room 2024, West Hall<\/p>\n<p class=\"prnml40\"><b><a href=\"https:\/\/schedule.gdconf.com\/session\/tencent-games-developer-summit-evolving-cloud-strategies-for-developers-presented-by-tencent-games\/911808\" target=\"_blank\" rel=\"nofollow\">Evolving Cloud Strategies for Developers<\/a><br \/><\/b><span class=\"xn-person\">Liam Deane<\/span> I Principal Analyst, Omdia<br \/><span class=\"xn-chron\">5:30 pm &#8211; 6:00 pm<\/span> | Room 2024, West Hall<\/p>\n<p><b><u><span class=\"xn-money\">Tencent<\/span> Games GDC 2025 \u2013 Booth Details\u00a0<br \/><\/u><\/b><span class=\"xn-chron\">March 19 to 21<\/span><br \/>Booth\u00a0No. S741, South Hall, Moscone Center<\/p>\n<p>\u00a0<\/p>","protected":false},"excerpt":{"rendered":"<p><!-- wp:html --><\/p>\n<p><span class=\"legendSpanClass\"><span class=\"xn-location\">SAN FRANCISCO<\/span>, March 13, 2025 \/PRNewswire\/ &#8212;\u00a0In anticipation of the 2025 Game Developers Conference (GDC), <a href=\"https:\/\/www.tencentgames.com\/\" target=\"_blank\" rel=\"nofollow\"><span class=\"xn-money\">Tencent<\/span> Games<\/a>, the world&#8217;s leading platform for game development, publishing and operations, today announced it will showcase its innovative game development technologies and closed-door game demonstration of TiMi Studio Group&#8217;s yet-to-be-released multi-player adventure RPG &#8211; <i>Honor of Kings: World<\/i>, at the GDC Expo Hall. Alongside these launches are <span>13<\/span> expert-led sessions and a feature-rich booth, spotlighting next-generation innovations shaping the future of player experiences and game development.<\/span><\/p>\n<div class=\"PRN_ImbeddedAssetReference\">\n<p> <a href=\"https:\/\/mma.prnasia.com\/media2\/2637799\/Tencent_Games_GDC2025.html\" target=\"_blank\" rel=\"nofollow\"> <img decoding=\"async\" src=\"https:\/\/mma.prnasia.com\/media2\/2637799\/Tencent_Games_GDC2025.jpg?p=medium600\" title=\"Tencent Games at GDC 2025\" alt=\"Tencent Games at GDC 2025\" \/> <\/a> <br \/><span>Tencent Games at GDC 2025<\/span><\/p>\n<\/div>\n<p>At <span class=\"xn-money\">Tencent<\/span> Games&#8217; booth, Anti-Cheat Expert (ACE) will present their 20 years of experience in safeguarding game integrity. With an industry-leading AI-driven anti-cheat technology, ACE is equipped to counter both prevalent and evolving threats, including AI cheats. Visitors can also learn about\u00a0GiiNEX AI, the revolutionary gaming platform launched at GDC 2024, now supporting 150 million daily active users across top global game titles. Additionally, WeTest, Tencent&#8217;s official one-stop game quality service platform, will showcase a suite of AI-powered testing solutions spanning the entire game lifecycle which is adopted by over 1,000 leading global game companies, supporting this dynamic industry&#8217;s growth.<\/p>\n<p>Attendees can also expect an engaging exploration of advancements in gaming technology and operational insights. With AI leading the change into the future of gaming, <span class=\"xn-person\">Elvis Liu<\/span>, Principal Engineer of <span class=\"xn-money\">Tencent<\/span> Games, Morefun Studios will be delving into human-AI communication in his panel, &#8220;<b>F.A.C.U.L.: The First FPS AI Companion Who Understands Human Language<\/b>.&#8221; Elvis will discuss the advancements in gaming AI technology that allows players to interact with F.A.C.U.L., an AI companion in the first-person shooter game &#8220;Arena Breakout&#8221;, to undertake complex commands and perform a series of tasks that were hitherto impossible.<\/p>\n<p>Another\u00a0exciting highlight is &#8220;<b><span class=\"xn-person\">Delta Force<\/span>&#8216;: Performant High-Quality Terrain and Biome Technology for PC and Mobile<\/b>&#8221; with Hang Jiao, Engine Team Lead and <span class=\"xn-person\">Lichuan Wang<\/span>, Technical Art Team Lead at Team Jade, TiMi Studio Group, that will dive into creating expansive and immersive environments across platforms while achieving industry leading performance on a wide range of devices..<\/p>\n<p>The <b>T<\/b><b>e<\/b><b>n<\/b><b>cent Games Developer Summit<\/b>\u00a0will be held on <span class=\"xn-chron\">March 17<\/span>, from <span class=\"xn-chron\">9:30 a.m. to 6:00 p.m. (PST)<\/span>, offering a series of nine expert-led sessions on a range of topics, including advanced\u00a0 graphic techniques such as Inline Ray Tracing for enhanced shadows and ambient occlusion. In a deep dive into <span class=\"xn-person\">Delta Force<\/span> over three sessions, Team Jade will share strategies for <span>designing<\/span> expansive PvP levels, essential elements that define a tactical shooter, and the process of delivering high-quality visuals across platforms, providing actionable insights for developers optimizing game development.<\/p>\n<p>The summit will also explore how community feedback and developer passion drive innovation, with sessions on AI-driven conversational solutions for deeper player engagement, and techniques to gather genuine player insights during playtesting phases. Additional sessions will explore evolving cloud strategies, and key user <span>acquisition<\/span> technologies for sustaining Games-as-a-Service success. With insights into both technical and creative aspects, the summit promises to equip developers with the insights and tools to push the boundaries of game creation.<\/p>\n<p>As the global gaming workforce evolves, <span class=\"xn-money\">Tencent<\/span> remains committed to nurturing emerging talent through its &#8220;Future Innovators: <span class=\"xn-money\">Tencent<\/span> Campus Drive,&#8221; which connects passionate students with hands-on experience, mentorship, and global perspectives. At this dedicated space, attendees can engage directly with recruiters and gain insights into Tencent&#8217;s business, talent philosophy, and career opportunities across <span class=\"xn-location\">Canada<\/span>, <span class=\"xn-location\">China<\/span>, <span><span class=\"xn-location\">Dubai<\/span><\/span>, <span class=\"xn-location\">Japan<\/span>, <span class=\"xn-location\">the Netherlands<\/span>, <span class=\"xn-location\">Singapore<\/span>, the <span class=\"xn-location\">United Kingdom<\/span>, and <span class=\"xn-location\">the United States<\/span>. With roles available in game engineering, design, marketing, and research, graduating students can explore career paths that align with their aspirations while developing the skills needed to thrive in the dynamic gaming industry.<\/p>\n<p>Media who schedule appointments at GDC will be one of the first in the world to get an exclusive hands-on preview of <i>Honor of Kings: World<\/i>, an epic new multi-player adventure RPG set in the same universe as the world&#8217;s most popular mobile MOBA, <i>Honor of Kings<\/i>. Led by Simen Lv, Lead Game Designer for <i>Honor of Kings: World<\/i>, media will be immersed in gameplay demonstrations highlighting mechanics and combat styles while gaining insights into compelling narratives and the proprietary technologies bringing this adventure to life.<\/p>\n<p>As part of its ongoing commitment to innovation in the gaming industry, Anti-Cheat Expert (ACE) and WeTest are taking a part in the Thriving in Games Group (TIGG) Developer Summit at GDC 2025 along with other global video game companies in TIGG. ACE and WeTest will contribute to several insightful sessions focused on cutting-edge technology, security, and game quality assurance. WeTest will systematically\u00a0demonstrate <span class=\"xn-money\">Tencent<\/span> Games&#8217; quality assurance system, presenting comprehensive solutions from functional testing, performance optimization, and security protection to global localization testing. It will detail how to address challenges across multiple platforms, regions, and international markets, while introducing IEEE P3391, the first international standard for mobile game quality, which aims to establish unified game quality evaluation criteria and enhance the overall quality standards of the global gaming industry.<\/p>\n<p>Additionally, ACE will share insights on AI-powered solutions for mobile game anti-cheating, detailing the innovative behavioral detection systems that go beyond traditional methods. <span class=\"xn-money\">Tencent<\/span> Games is excited to contribute to these discussions, which aims to collaborate with the industry to enhance game quality, security, and player experience.<\/p>\n<p>For more information, please visit <span class=\"xn-money\">Tencent<\/span> Games on\u00a0<a href=\"https:\/\/x.com\/tencentgames?lang=en\" target=\"_blank\" rel=\"nofollow\">X<\/a>, <a href=\"https:\/\/www.facebook.com\/tencentgames\/\" target=\"_blank\" rel=\"nofollow\">Facebook<\/a>, and\u00a0 <a href=\"https:\/\/www.linkedin.com\/company\/tencent-games\/\" target=\"_blank\" rel=\"nofollow\">LinkedIn<\/a>.<\/p>\n<p><b><i><span class=\"xn-money\">Tencent<\/span> Games Core Concepts, <span class=\"xn-chron\">March 21<\/span> \u2013 Friday<\/i><\/b><\/p>\n<p class=\"prnml40\"><b><a href=\"https:\/\/schedule.gdconf.com\/session\/facul-the-first-fps-ai-companion-who-understands-human-language\/907109#:~:text=using%2520natural%2520language.-,F.A.C.U.L.,between%2520different%2520colors%2520and%2520materials.\" target=\"_blank\" rel=\"nofollow\">F.A.C.U.L.: The First FPS AI Companion Who Understands Human Language<\/a><br \/><\/b><span class=\"xn-person\">Elvis Liu<\/span> | Principal Engineer, <span class=\"xn-money\">Tencent<\/span> Games<br \/><span class=\"xn-chron\">1:30 pm<\/span> \u2013 <span class=\"xn-chron\">2:30 pm<\/span> | Room 2016, West Hall<\/p>\n<p class=\"prnml40\"><b><a href=\"https:\/\/schedule.gdconf.com\/session\/delta-force-performant-high-quality-terrain-and-biome-technology-for-pc-and-mobile\/907844?_mc=da_x_3pvr_le_x_gdcsf_x_x-21tgs\" target=\"_blank\" rel=\"nofollow\">&#8216;Delta Force&#8217;:\u00a0Performant High-Quality Terrain and Biome Technology for PC and Mobile<\/a><br \/><\/b>Hang Jiao | Engine Team Lead, TiMi Studio Group, <span class=\"xn-money\">Tencent<\/span> Games<br \/><span class=\"xn-person\">Lichuan Wang<\/span> | Technical Art Team Lead, TiMi Studio Group, <span class=\"xn-money\">Tencent<\/span> Games<br \/><span class=\"xn-chron\">3:00 pm<\/span> \u2013 <span class=\"xn-chron\">4:00 pm<\/span> | Room 2018, West Hall<\/p>\n<p><b><i><span class=\"xn-money\">Tencent<\/span> Games Developer Summit, <span class=\"xn-chron\">March 17<\/span> \u2013 Monday <\/i><\/b><\/p>\n<p class=\"prnml40\"><b><a href=\"https:\/\/schedule.gdconf.com\/session\/tencent-games-developer-summit-noise-or-insight-five-tips-to-get-real-insights-in-playtests-presented-by-tencent-games\/911677\" target=\"_blank\" rel=\"nofollow\">Noise or Insight? Five Tips to Get Real Insights in\u00a0Playtests!<\/a><br \/><\/b><span class=\"xn-person\">Joe Yu<\/span> I Senior Insights Manager, <span class=\"xn-money\">Tencent<\/span> Games<br \/><span class=\"xn-person\">Kristy Zheng<\/span> I Senior Lead of Market &amp; User Research, <span class=\"xn-money\">Tencent<\/span> Games<br \/>9:30 am &#8211; 10:30 am| Room 2024, West Hall<\/p>\n<p class=\"prnml40\"><b><a href=\"https:\/\/schedule.gdconf.com\/session\/tencent-games-developer-summit-the-procedural-way-bring-ancient-chinese-capital-xian-yang-back-to-life-presented-by-tencent-games\/911680\" target=\"_blank\" rel=\"nofollow\">The Procedural Way : Reconstruct\u00a0Mega City of Qin Dynasty<\/a><br \/><\/b><span class=\"xn-person\">Yuqing Chen<\/span> I Tech Artist, TiMi Studio Group, <span class=\"xn-money\">Tencent<\/span> Games<br \/><span class=\"xn-person\">Guo Yu<\/span> I Tech Artist, Efficiency Product Department, <span class=\"xn-money\">Tencent<\/span> Games<br \/><span class=\"xn-chron\">10:50 am &#8211; 11:50 am<\/span> | Room 2024, West Hall<\/p>\n<p class=\"prnml40\"><b><a href=\"https:\/\/schedule.gdconf.com\/session\/tencent-games-developer-summit-conversational-ai-gaming-solution-presented-by-tencent-games\/911809\" target=\"_blank\" rel=\"nofollow\">Conversational AI Gaming Solution<\/a><br \/><\/b><span class=\"xn-person\">Jiayi Chen<\/span> I Senior Product Architect, <span class=\"xn-money\">Tencent<\/span><br \/><span class=\"xn-chron\">12:00 pm &#8211; 1:00 pm<\/span> | Room 2024, West Hall<\/p>\n<p class=\"prnml40\"><b><a href=\"https:\/\/schedule.gdconf.com\/session\/tencent-games-developer-summit-large-scale-pvp-level-design-in-delta-force-presented-by-tencent-games\/911674\" target=\"_blank\" rel=\"nofollow\">Large Scale\u00a0PvP Level Design in <span class=\"xn-person\">DELTA FORCE<\/span><\/a><br \/><\/b><span class=\"xn-person\">Henry Dong<\/span> | Lead Level Designer, TiMi Studio Group, <span class=\"xn-money\">Tencent<\/span> Games<br \/><span class=\"xn-chron\">1:20 pm<\/span> &#8211; 1:50 ppm | Room 2024, West Hall<\/p>\n<p class=\"prnml40\"><b><a href=\"https:\/\/schedule.gdconf.com\/session\/tencent-games-developer-summit-delta-force-what-makes-a-tactical-shooter-presented-by-tencent-games\/911675\" target=\"_blank\" rel=\"nofollow\"><span class=\"xn-person\">Delta Force<\/span>: Become A Hero, Rebuild the Extraction\u00a0Gameplay<\/a><br \/><\/b>Olio Yang I Lead Combat Designer, TiMi Studio Group, <span class=\"xn-money\">Tencent<\/span> Games<br \/>2:10 pm &#8211; 2:40 pm| Room 2024, West Hall<\/p>\n<p class=\"prnml40\"><b><a href=\"https:\/\/schedule.gdconf.com\/session\/tencent-games-developer-summit-the-creation-of-delta-force-art-style-cross-platform-visual-and-style-development-presented-by-tencent-games\/911676\" target=\"_blank\" rel=\"nofollow\">The Creation of <span class=\"xn-person\">Delta Force Art Style<\/span>: Cross-Platform Visual and Style Development<\/a> <br \/><\/b><span class=\"xn-person\">William Liu<\/span> I Art Director, TiMi Studio Group, <span class=\"xn-money\">Tencent<\/span> Games<br \/><span class=\"xn-chron\">3:00 pm-3:30 pm<\/span> | Room 2024, West Hall<\/p>\n<p class=\"prnml40\"><b><a href=\"https:\/\/schedule.gdconf.com\/session\/tencent-games-developer-summit-the-inline-raytracing-practice-for-shadow-and-ao-on-mobile-presented-by-tencent-games\/911678\" target=\"_blank\" rel=\"nofollow\">The Inline RayTracing practice for Shadow and AO on Mobile<\/a><br \/><\/b><span class=\"xn-person\">Aron Lu<\/span> I Game Engine Engineer, Ecosystem Group, <span class=\"xn-money\">Tencent<\/span> Games<br \/><span class=\"xn-person\">Wei Yao<\/span> I Senior Game Engine Engineer, Ecosystem Group, <span class=\"xn-money\">Tencent<\/span> Games<br \/>3:50 pm &#8211; 4:20 pm| Room 2024, West Hall<\/p>\n<p class=\"prnml40\"><b><a href=\"https:\/\/schedule.gdconf.com\/session\/tencent-games-developer-summit-innovation-of-pltv-in-gaas-user-acquisition-presented-by-tencent-games\/911679\" target=\"_blank\" rel=\"nofollow\">Innovation of\u00a0pLTV in GaaS User Acqusition<\/a><br \/><\/b>Feyman Wang I Lead of Machine Learning, IEG Growth Platform, <span class=\"xn-money\">Tencent<\/span> Games<br \/><span class=\"xn-person\">Hannah Han<\/span> I Growth Partnership Senior Operation Manager, IEG Growth Platform, <span class=\"xn-money\">Tencent<\/span> Games<br \/>4:40 pm &#8211; 5:10 pm| Room 2024, West Hall<\/p>\n<p class=\"prnml40\"><b><a href=\"https:\/\/schedule.gdconf.com\/session\/tencent-games-developer-summit-evolving-cloud-strategies-for-developers-presented-by-tencent-games\/911808\" target=\"_blank\" rel=\"nofollow\">Evolving Cloud Strategies for Developers<\/a><br \/><\/b><span class=\"xn-person\">Liam Deane<\/span> I Principal Analyst, Omdia<br \/><span class=\"xn-chron\">5:30 pm &#8211; 6:00 pm<\/span> | Room 2024, West Hall<\/p>\n<p><b><u><span class=\"xn-money\">Tencent<\/span> Games GDC 2025 \u2013 Booth Details\u00a0<br \/><\/u><\/b><span class=\"xn-chron\">March 19 to 21<\/span><br \/>Booth\u00a0No. S741, South Hall, Moscone Center<\/p>\n<p>\u00a0<\/p>\n<p><!-- \/wp:html --><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"rop_custom_images_group":[],"rop_custom_messages_group":[],"rop_publish_now":"initial","rop_publish_now_accounts":[],"rop_publish_now_history":[],"rop_publish_now_status":"pending","footnotes":""},"categories":[5,7],"tags":[],"class_list":["post-19778","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-cision-pr-newswire","category-cision-pr-newswire-en"],"_links":{"self":[{"href":"https:\/\/thaipropertynews.com\/feeds\/index.php?rest_route=\/wp\/v2\/posts\/19778","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/thaipropertynews.com\/feeds\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/thaipropertynews.com\/feeds\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/thaipropertynews.com\/feeds\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/thaipropertynews.com\/feeds\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=19778"}],"version-history":[{"count":0,"href":"https:\/\/thaipropertynews.com\/feeds\/index.php?rest_route=\/wp\/v2\/posts\/19778\/revisions"}],"wp:attachment":[{"href":"https:\/\/thaipropertynews.com\/feeds\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=19778"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/thaipropertynews.com\/feeds\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=19778"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/thaipropertynews.com\/feeds\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=19778"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}